The Resident Evil series follows the classic Capcom route of being so relentlessly diluted, that I pretty much give up following it.
Only when information or news on a Resident Evil game is unavoidable, I pay attention (the announcement of Resident Evil 6 is an example of this).
Because of this, the already second 3DS entry in the survival horror series bypassed my radar. I’d heard of it, and that was about it.
Yesterday I switched my 3DS on to find that a demo of Resident Evil: Revelations had become available.
I decided to give it a play, and was rather impressed by both the production quality (akin to a Gamecube Resi game), and the fact that (the portion in the demo at least) feels far more survival horror-ish than 4 or 5 managed to be.
One huge negative did strike me, though. The controls.
They didn’t seem intuitive enough, so after finding myself still fumbling with the wrong buttons 5 minutes after loading the demo, I went into the options menu to see what other calibrations there were.
It was then that I remembered there was one thing I remembered about Resident Evil: Revelations, it was a flagship game of the hideous “Circle Pad Pro” boat.
The extra analogue stick option would make Jill’s (the playable character in the demo) movements smoother, and shooting more intuitive. This would however involve buying an add-on that would reduce the portability of my supposed handheld console.
Revelations went from no expectations, to impressing me, to disappointing me in five minutes.
Hopefully this is not the way 3DS games are going, and if it is, Nintendo works out something better than the Circle Pad.
I won’t be picking up resident Evil: Revelations in a hurry, but for those that are interested, the game’s out in Japan and Europe later this week, and in North America in a couple of weeks… along with the boat.